// ********** Image Types (FixedInternalImagePixelType "float") (FixedImageDimension 3) (MovingInternalImagePixelType "float") (MovingImageDimension 3) (UseDirectionCosines "true") // ********** Components (Registration "MultiResolutionRegistration") (FixedImagePyramid "FixedSmoothingImagePyramid") (MovingImagePyramid "MovingSmoothingImagePyramid") (Interpolator "BSplineInterpolator") (Metric "AdvancedMattesMutualInformation") (Optimizer "StandardGradientDescent") (ResampleInterpolator "FinalBSplineInterpolator") (Resampler "DefaultResampler") (Transform "BSplineTransform") // ********** Pyramid // Total number of resolutions (NumberOfResolutions 3) (ImagePyramidSchedule 8 8 4 4 4 2 2 2 1) // ********** Transform (FinalGridSpacingInPhysicalUnits 20.0 20.0 20.0) (GridSpacingSchedule 4.0 2.0 1.0) (HowToCombineTransforms "Compose") // ********** Optimizer // Maximum number of iterations in each resolution level: (MaximumNumberOfIterations 300) //SP: Param_a in each resolution level. a_k = a/(A+k+1)^alpha (SP_a 2000.0) //SP: Param_alpha in each resolution level. a_k = a/(A+k+1)^alpha (SP_alpha 0.602) //SP: Param_A in each resolution level. a_k = a/(A+k+1)^alpha (SP_A 50.0) // ********** Metric //Number of grey level bins in each resolution level: (NumberOfHistogramBins 32) (FixedLimitRangeRatio 0.0) (MovingLimitRangeRatio 0.0) (FixedKernelBSplineOrder 1) (MovingKernelBSplineOrder 3) // ********** Several (WriteTransformParametersEachIteration "false") (WriteTransformParametersEachResolution "true") (WriteResultImageAfterEachResolution "false") (WriteResultImage "false") (ShowExactMetricValue "false") (ErodeMask "true") // ********** ImageSampler //Number of spatial samples used to compute the mutual information in each resolution level: (ImageSampler "RandomCoordinate") (NumberOfSpatialSamples 5000) (NewSamplesEveryIteration "true") (UseRandomSampleRegion "false") // ********** Interpolator and Resampler //Order of B-Spline interpolation used in each resolution level: (BSplineInterpolationOrder 1) //Order of B-Spline interpolation used for applying the final deformation: (FinalBSplineInterpolationOrder 3) //Default pixel value for pixels that come from outside the picture: (DefaultPixelValue 0)