%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% Name:        graphicsobject.tex
%% Purpose:     wxGraphicsObject class documentation
%% Author:      Stefan Csomor
%% Modified by:
%% Created:     08.06.2004
%% RCS-ID:      $Id: graphicsobject.tex 42985 2006-11-03 17:55:10Z RD $
%% Copyright:   (c) Stefan Csomor
%% License:     wxWindows license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\section{\class{wxGraphicsObject}}\label{wxgraphicsobject}

This class is the superclass of native graphics objects like pens etc. It allows reference counting. Not instantiated by user code.

\wxheading{Derived from}

\helpref{wxObject}{wxobject}

\wxheading{Include files}

<wx/graphics.h>

\wxheading{See also}

\helpref{wxGraphicsBrush}{wxgraphicsbrush}, \helpref{wxGraphicsPen}{wxgraphicspen}, \helpref{wxGraphicsMatrix}{wxgraphicsmatrix}, \helpref{wxGraphicsPath}{wxgraphicspath}

\latexignore{\rtfignore{\wxheading{Members}}}

\membersection{wxGraphicsObject::GetRenderer}\label{wxgraphicsobjectgetrenderer}

\constfunc{wxGraphicsRenderer*}{GetRenderer}{\void}

Returns the renderer that was used to create this instance, or NULL if it has not been initialized yet

\membersection{wxGraphicsObject::IsNull}\label{wxgraphicsobjectisnull}

\constfunc{bool}{IsNull}{\void}

Is this object valid (false) or still empty (true)?

