#include "bbUtilitiesAddRemoveActor.h" #include "bbUtilitiesPackage.h" namespace bbUtilities { BBTK_ADD_BLACK_BOX_TO_PACKAGE(Utilities,AddRemoveActor) BBTK_BLACK_BOX_IMPLEMENTATION(AddRemoveActor,bbtk::AtomicBlackBox); void AddRemoveActor::Process() { actor = bbGetInputActor(); render = bbGetInputRenderer(); int add = bbGetInputAdd(); std::cout<<" act"<RemoveActor(actor); if(add == 0){ std::cout<<"Actor Added"; render->AddActor(actor); }else{ std::cout<<"Actor Removed"; } } std::cout<<".."<