#ifndef __bbUtilitiesActorRenderer_h_INCLUDED__ #define __bbUtilitiesActorRenderer_h_INCLUDED__ #include "bbtkAtomicBlackBox.h" #include "iostream" namespace bbUtilities { class /*BBTK_EXPORT*/ ActorRenderer : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(ActorRenderer,bbtk::AtomicBlackBox); //================================================================== BBTK_DECLARE_INPUT(In,double); BBTK_DECLARE_OUTPUT(Out,double); BBTK_PROCESS(Process); void Process(); }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(ActorRenderer,bbtk::AtomicBlackBox); BBTK_NAME("ActorRenderer"); BBTK_AUTHOR("car-prie@uniandes.edu.co"); BBTK_DESCRIPTION("Adds an actor to a render or removes them all"); BBTK_CATEGORY("__CATEGORY__"); BBTK_INPUT(ActorRenderer,In,"First input",double,""); BBTK_OUTPUT(ActorRenderer,Out,"First output",double,""); BBTK_END_DESCRIBE_BLACK_BOX(ActorRenderer); } // EO namespace bbUtilities #endif // __bbUtilitiesActorRenderer_h_INCLUDED__