#include "bbUtilitiesActorRenderer.h" #include "bbUtilitiesPackage.h" namespace bbUtilities { BBTK_ADD_BLACK_BOX_TO_PACKAGE(Utilities,ActorRenderer) BBTK_BLACK_BOX_IMPLEMENTATION(ActorRenderer,bbtk::AtomicBlackBox); void ActorRenderer::Process() { bbSetOutputOut( bbGetInputIn() ); std::cout << "Output value = " <