[Vv] Landmarks bug in vv
Benoit Presles
benoit.presles at u-bourgogne.fr
Sat Jan 7 11:59:18 CET 2017
Dear all,
I recently wanted to add landmarks to a 3D mhd image with the following
header:
ObjectType = Image
NDims = 3
BinaryData = True
BinaryDataByteOrderMSB = False
CompressedData = False
TransformMatrix = 1 0 0 0 1 0 0 0 -1
CenterOfRotation = 0 0 0
AnatomicalOrientation = RAI
Offset = 0 0 0
ElementSpacing = 0.625 0.625 2.5
DimSize = 512 512 121
ElementNumberOfChannels = 1
ElementType = MET_SHORT
ElementDataFile = copd1_eBHCT.img
As you can see, the TransformMatrix flips the z axis. With this
transformation matrix, I cannot add landmarks (pressing the space bar)
to the image.
In the file vvSlicerManager.cxx, in the function "void
vvSlicerManager::AddLandmark(float x,float y,float z,float t)", vv never
enters in the if.
I tried with some other TransformMatrix like 1 0 0 0 1 0 0 0 0.5
and it works fine.
Thanks for your help,
Best regards,
Ben
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