[Dcmlib] pixel data OpenGL compatiable
Jean-Pierre ROUX
jean-pierre.roux at creatis.insa-lyon.fr
Fri Jul 22 19:02:19 CEST 2005
>what i woudl like to see in gdcm is the way to get pixeldata from dicmo
>iamge in such fashion that is 100% compatible with opengl (for
>loading a 2D texture or just as pixels).
>
>That would have to enforce some conversions (12bit packed into 16bit
>would have to be ajusted)
-->Do you mean "Bits Allocated = 12", "Bits Stored = 12" ?
(In our data set, we just have *one* image like that, and it works with gdcm.
If your images don't, could you send us one, to allow us to fix the bug)
--> Whe have thousands of "unsigned" images where "Bits Allocated =
16", Bits Stored = {9, or 10, or 11, or 12, or 13 }, and gdcm works
on them.
-> All our 'signed images' but one have "Bits Allocated = 16", "Bits
Stored = 15", and gdc works on them.
>signed images (pixeld ata needs to be ajusted [using openGL signed types
>doesnt work ] ).
gdcm works also with 'signed' pixels, "Bits Allocated = 8", but VTK doesn't.
You can, use vtkgdcmViewer to check.
We are interested in any DICOM / ACR-NEMA image that hangs gdcm.
Thx
Jean-Pierre
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Jean-Pierre ROUX
CREATIS - CNRS UMR 5515, INSERM U 630
Laboratoire de Radiologie Experimentale
Hopital Cardiologique
28 Avenue du Doyen LEPINE
B.P. Lyon-Montchat
69394 Lyon Cedex 03
Tel : (+33) 04 72 35 74 12
Fax : (+33) 04 72 68 49 16
URL : http://www.creatis.univ-lyon1.fr
e-mail : jpr at creatis.univ-lyon1.fr
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